BBC2 or MW2?
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April 15, 2010 at 11:29 pm #60895Doc-BMember
Mojo said:
Post edited 8:16 pm – 04/15/2010 by Mojo
N64 – MarioKart64 – on the desert racer level, there is a glitch that will allow you to ride the train track and not get hit by the train – thus shortcutting every one else and winning the race easy. Not game breaking, but pretty damn cheap, and breaks that level.
That was a shortcut in Mario Kart. Almost every level had one. I'm genuinely baffled that you thought that was a game breaking glitch.
Next you'll tell me the cave on Koopa Beach was a glitch. Or the road revealed by the tide.
I would have to agree with this… The only shortcut i might argue was a “glitch” would be the massive jump you could make off the first hill on the track and land about half way around on Rainbow Road.
April 15, 2010 at 11:40 pm #60900W4RG34R3D_SN1P3RMemberNuFc_kNoXiE_KiLa said:
Post edited 10:25 am – 04/13/2010 by NuFc_kNoXiE_KiLa
gr8jrfan said:
NuFc_kNoXiE_KiLa said:
bfbc2 MP is nothing different to the first, and the SP doesnt look appealing thats why im not getting it. MW2 all the way.
The SP was AWESOME and how can you say its MP hasnt changed? The way they did the squads is more user friendly,they added 2 new modes, fixed the headset issue found in BF1943, and they added new maps, guns, and unlocks. I sometimes prefer BC2 but other times i prefer mw2. Depends on my mood lol
arent some of them expected?
fixed headset issue? wtf.
titles, emblems, killstreak loadouts, host migration, prestige challenges, about 10 more gamemodes than bfbc2 anyways, better/different gun attachments + alll the things you said up there. i'll leave it there.
Keep thinking your cool. All the things noted above are what made Modern Warfare 2 WORSE than its original game.
April 16, 2010 at 12:40 am #60906Ratchet525MemberMojo said:
Post edited 8:16 pm – 04/15/2010 by Mojo
BC2 maps are tiny little shitty Cod maps stitched together.
One word. No.
April 16, 2010 at 12:50 am #60908MojoMemberNo what?
April 16, 2010 at 2:15 am #60912parnakasMemberMojo said:
No what?
I think ratchet is disagreeing with your statement that “BC2 maps are tiny little shitty Cod maps stitched together.”
I could be wrong though.. Ratchet never really explains himself. I think its a bit true, BC2 maps remind me of CoD maps. Maybe not the look of them, but the layout of them are kinda similar.
April 16, 2010 at 2:33 am #60913I773D33MABL3MemberMojo said:
No what?
Well there's a few options there Mojo.
No point.
No thought.
No relevence.
No input.
I think all of these describe Ratchet's post nicely.
I prefer Parnakas' sentiment; this is one of the better discussions we've had lately.
I, myself, prefer Battlefield. While MW2 does have more game modes I think the slight game changes they impose don't come close to the variety that the inclusion of vehicles brings.
The pacing of the game is much better, the action is constant but there's still room for tactics to breathe. (Albeit nothing close to the first Battlefield).
My main issues with BF2 are the changes that brought it closer to the COD style of play. Preferences aside I think the games should always be as distinct as possible.
April 16, 2010 at 4:28 am #60918The GeneralMemberI know MW2 runs off that P2P shit, with no dedicated servers, but what does BC2 run with?
April 16, 2010 at 5:48 am #60922Ratchet525MemberI dont get how you guys don't see that im quoting a statement mojo said and i say no to it. Is that too hard for some of you that are like years older than me? Its not hard to understand.
April 16, 2010 at 11:49 am #60924I773D33MABL3MemberNo, it's not hard to understand what your saying. The problem arises with why you're saying it. How is somebody supposed to respond to your view if they don't even know what it is?
How uninteresting would it have been if Bigwoop had just quoted Mojo and said 'no'?
April 17, 2010 at 2:28 am #60949dizzel22MemberI773D33MABL3 said:
No, it's not hard to understand what your saying. The problem arises with why you're saying it. How is somebody supposed to respond to your view if they don't even know what it is?
How uninteresting would it have been if Bigwoop had just quoted Mojo and said 'no'?
haha seemed obvious to me “BC2 maps are tiny little shitty Cod maps stitched together.” and his answer is No. Come on , maybe he should have wrote something like ” hey that's a fvcking stupid comment to make because there not even close ” or maybe “just how different do you want them to be considering how similar the game type is”
April 17, 2010 at 1:29 pm #60956KnoxieMemberRatchet525 said:
Mojo said:
Post edited 8:16 pm – 04/15/2010 by Mojo
BC2 maps are tiny little shitty Cod maps stitched together.
One word. No.
i see you took time and effort to respond there.
at least say why you think so?
the map that was on the demo was pretty bland imo, not many good spots and if your in the wrong part of the map there just isnt enough action.
April 17, 2010 at 5:58 pm #60971MojoMemberdizzel22 said:
haha seemed obvious to me “BC2 maps are tiny little shitty Cod maps stitched together.” and his answer is No. Come on , maybe he should have wrote something like ” hey that's a fvcking stupid comment to make because there not even close ” or maybe “just how different do you want them to be considering how similar the game type is”
Just for you dizzel, as I'm sure your social skills aren't all that great:
Conversation 101:
When someone makes a point that you disagree with, you voice your opinion, and then (now this is the important bit so pay attention) you explain your reasoning.
Isn't that wonderful?
April 18, 2010 at 7:54 am #60982dizzel22MemberMojo said:
Post edited 3:59 pm – 04/17/2010 by Mojo
dizzel22 said:
haha seemed obvious to me “BC2 maps are tiny little shitty Cod maps stitched together.” and his answer is No. Come on , maybe he should have wrote something like ” hey that's a fvcking stupid comment to make because there not even close ” or maybe “just how different do you want them to be considering how similar the game type is”
Just for you dizzel, as I'm sure your social skills aren't all that great:
Conversation 101:
When someone makes a point that you disagree with, you voice your opinion, and then (now this is the important bit so pay attention) you explain your reasoning.
Isn't that wonderful?
hahahah that cut deep that really is wonderful. Well how about this i don't care , i wasn't even the one answered you without a reason .Maybe Ratchet just put “no” because he thought that's all your comment was worth having said about it.
I would like to see you give us all an example of what MW2 maps have been stitched together to make which BBC2 map , or is it just because there on land or something , maybe they should have made it under water would that differ enough from the MW2 maps ?
Oh yeah great come back too “conversation 101” i kinda expected better ,but maybe your social skills aren't all that great ………………..see not that good of a call is it.
April 18, 2010 at 7:56 am #60983Ratchet525MemberMojo said:
Post edited 3:59 pm – 04/17/2010 by Mojo
dizzel22 said:
haha seemed obvious to me “BC2 maps are tiny little shitty Cod maps stitched together.” and his answer is No. Come on , maybe he should have wrote something like ” hey that's a fvcking stupid comment to make because there not even close ” or maybe “just how different do you want them to be considering how similar the game type is”
Just for you dizzel, as I'm sure your social skills aren't all that great:
Conversation 101:
When someone makes a point that you disagree with, you voice your opinion, and then (now this is the important bit so pay attention) you explain your reasoning.
Isn't that wonderful?
do you teach a class on that? I think the reason why I shouldn't have explained it is pretty obvious. Just look at the size of the maps and the number of players in each game.
April 18, 2010 at 4:47 pm #60994MojoMemberI do look at the size of the maps and the number of players.
Then I look at the size of the maps and number of players in BC1 and I nostalgia hard.
BC1 I would jump in a tank and go for a nice Sunday drive over the mountains, across the fields, through the creek and then into the enemy base from the side.
Now I get in my tank, drive down the only road the tank can fit on, drive it straight into the bottleneck, just like I do every single time I play the level.
Even the smallest map in BC1 gave you 5 ways into the enemy base, and let you play however you wanted.
Every map in BC2 is basically a straight line. You spawn, run in a straight line towards the enemy, shoot your way through the bottleneck, and then run in the front door of the base.
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