Dead Space 3
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June 4, 2012 at 9:03 am #16139emdeepeeMember
Don't know if I'm just being particularly dull (or just tired) but couldn't find a thread for DS3 set up!
Anyways, co-op in, (competitive) MP out
Credit to them for realising that it just didn't work in the last game and not just tacking it on anyways.
http://www.computerandvideogames.com/350798/dead-space-3-co-op-confirmed/
June 4, 2012 at 9:51 am #71917jenkem_addict88Memberhave never gave Dead Space a try, figure i should seing as how i can pick the first up on the cheap cheap now…
June 4, 2012 at 9:56 pm #71922scotty243Member@ Jenkem
Give Dead Space a try. I'd say try playing the first Dead Space but if not go straight to the 2nd… it's short, sweet, and amazing! Good thing they have gotten rid of the Multi-Player… means NO MP trophies and plus, it'll give the main story more length hopefully.
June 5, 2012 at 10:01 am #71927emdeepeeMemberI'm in. Day 1
June 6, 2012 at 7:54 pm #71941Doc-BMemberjenkem_addict88 said:
have never gave Dead Space a try, figure i should seing as how i can pick the first up on the cheap cheap now…
Dead Space is pretty much the exact opposite of everything you might have seen about Dead Space 3… Apart from the overall story that is…
You should def. pick up the first game though… It's quality!
June 8, 2012 at 6:14 pm #71948scotty243MemberHave to agree with Doc on that one. The original Dead Space is really different from 2 and the upcoming 3. It focused more on environment and scares in a way rather than BIG set pieces and some scary moments. But either way, it's still worth every penny.
January 10, 2013 at 10:04 pm #72685scotty243MemberSo I'm going to call this a massive disappointment or just not that great, now. I don't know what it is, maybe it's with trilogy endings or certain character arcs falling flat in the end. I doubt I make any sense, but whatever. EA, Visceral, or whoever has developed the script for this game and Isaac's ending better bring some motherfcuking logical sense, or I'm just done entirely, and don't sequel bake this shit either.
Other than that, I hope the co-op is decent, or near RE6 good. And the hell is up with the difficulties in this game? Classic mode?
January 12, 2013 at 3:22 pm #72692scotty243MemberJanuary 15, 2013 at 1:29 am #72708scottish_wonderboyMembercant wait i love dead space i even bought the german dead space 2 and platted it twice 🙂
i am abit wary of the co-op though and to not even have it offline is taking the piss split screen is and has always been the best offline
January 23, 2013 at 11:46 pm #72765scotty243MemberWow… Just, wow… Did they just release that demo? I'm just in absolute shock right now… I can't believe what I just witnessed… Life isn't the same anymore… Gaming doesn't feel the same anymore… I guess this really is the end of Isaac's journey
EA = SHIT
January 24, 2013 at 12:56 am #72767Seibei4211MemberWhat if I told you that Dead Space 1 had a crappy demo? A crappy demo that's full of action and focuses on the gunplay instead of survival horror. Was that indicative of the full game or were they just trying to show off the dismemberment aspect of the game? Dead Space 2 had a demo that showed off Isaac's mental flashes, impalement, setpieces, and new enemies. It also had quite a bit of heated action in it. Dead Space 3's demo is doing what the previous demos did. It's got the new stuff in it because you already know what the old stuff's like. I'm guessing they wanted to show off the snowy environment, the cover system, weapon crafting, new enemies, new Kinesis systems, and all the other new stuff. The trailer at the end of the demo looked like it had quite a bit of dark, metal, classic Dead Space corridors. Also, this game's supposed to be twice the length of either of the other games, so I'm guessing it's not all gonna be like the demo. I didn't particularly like the demo, but at least I got a chance to get used to the new systems in play.
January 24, 2013 at 1:34 am #72768scotty243MemberYeah, well everything in that demo was fcuking garbage. It was throw away material at the most. The cover system was a flat out joke, the snowy environment didn't leave an impression or did I even care one bit, weapon crafting was an absolute joke with micro-transactions?! I don't fcuking know any more. The co-op was absolute shit since it felt like Ada's campaign, tacked on. Carver was essentially Marcus Fenix from Gears and the gun play was terrible.
This is just ridiculous to me, then again you are right in saying this is just a DEMO, just to show off new elements and such. I'm going to try and be a little bit more optomistic and won't bitch and moan during the game, but if it's bad, hopefully Em's one-liners save it!!
January 24, 2013 at 5:31 am #72770Seibei4211MemberThe weapon crafting is such that if you don't like the new gun types they have, you can just recreate Dead Space 2 weapons. In the demo, I could recreate Contact Beams, Detonators, Force Guns, Plasma Cutters, Rivet Guns, and Flamethrowers. I like that you can just easily switch upgrades around and dismantle guns to reuse the parts. I like the new RIG upgrade system. Crafting items and stuff is a little more interesting than simply buying the stuff from a store. I think it's funny how in this game, the ammo became unified and the currency got categorized.
If you don't like the cover system, don't use it. You don't need to use the cover system or roll around or whatever, but it's there for people who wanna use it. Same goes with the microtransactions. That 100% does not affect my experience with the game itself. EA will always be lame. I didn't even notice that was in the game until someone else pointed it out and showed a picture. If you didn't like the snow, then whatever. The whole game isn't gonna be out in the snow. Most of it probably won't be. At least they tried to throw in something different. Maybe there was 5 chapters of metal corridors before that and you welcome the change of scenery.
As for the co-op, I haven't tried it yet. Resistance 3 had tacked on co-op. It worked just fine for me. I'd rather have poorly implemented co-op through the campaign than a lame horde mode or small, worse co-op campaign. I don't care if it makes sense or if they acknowledge the second person. Dead Rising 2 has two Chuck Greenes and I couldn't have cared less. The fact that they at least tried to integrate it into the story is commendable, since they really didn't need to.
January 24, 2013 at 6:40 pm #72772emdeepeeMemberHonestly couldn't remember if someone (Scotty maybe?) had already posted the achievements for this game. If not here they are. Nice to see they are a bit different to the last two.
http://www.xbox360achievements.org/game/dead-space-3/achievements/
January 24, 2013 at 7:26 pm #72773Seibei4211MemberI wish Visceral would let us know what those three difficulties are all about though. I'm equally curious about all three.
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