Rock of the Dead Trophies
Grab your axe and jump off stage as you transcend from aspiring musician to global rock god! The planet is under attack, and the only chance we have is through the power of rock! Use rippin’ riffs to unleash sonic blasts on hordes of flesh eaters!
Trophies:
Perfect!
Complete a level with 100% accuracy.
Collector
Unlock all extras.
Silver Record
Acquire all badges on 2 levels. (Normal difficulty)
Gold Record
Acquire all badges on 4 levels. (Normal difficulty)
Platinum Record!
Acquire all badges on all levels. (Normal difficulty)
Double Platinum!
Acquire all badges on all levels (Hard difficulty)
Multi Platinum!
Acquire all badges on all levels. (Thrasher difficulty)
Trailer Trashed
Defeat the Trailersaurus Boss.
Mythbusted
Defeat the Crocodile Boss.
Crazy Train
Defeat the Rat Boss.
Unidentified Rocking Object
Defeat the UFO Boss.
Rocked the Doodlebug
Defeat the Ant Lion Boss.
Black Hole Strum
Destroy the Transport Boss.
Heavy Metal
Defeat the Spider Boss.
Fender Bender
Complete 10 Challenges.
Finger Pickin’ Good
Complete 20 Challenges.
In the Zone!
Obtain a score multiplier of 100.
Rock to the Rescue!
Finish the game and get the good ending.
Social Destruction
Finish the game and get the evil ending.
Groovy!
Fully upgrade your shield or blast attack.
Rock will Protect Me!
Complete any level taking no damage.
So is this game like guitar hero? Do you need guitar?
whatahell is this!?
Wow… this is a disc-based game with only bronze trophies and nothing else? That’s sad. Huge mistake on the developers’ part. Also, why would they release in the middle of the music-game season? Do they even want sales? LOL.
to those who dont understand = there was a game for the sega dreamcast called ‘the typing of the dead’ where you played a zombie shooter but had to type using a keyboard peripheral in order to pull off the shots. in rock of the dead you use your rock band or guitar hero controllers as opposed to the sixaxis – and the developers said they wouldnt be releasing a peripheral but that they wanted to create more games that utilize the peripherals that are already out.